OptiFineDoc翻译 README.md
# 升级到了1.13
## 资源包
* 将文件夹"assets/minecraft/mcpatcher"重命名为"assets/minecraft/optifine"
* 将所有".properties"文件中的"assets/minecraft/mcpatcher"改为"assets/minecraft/optifine"
* 将所有数字ID(方块,物品,附魔,和其他)替换为[名称](https://minecraft.gamepedia.com/1.13/Flattening)
## 光影包
* 添加了光影中的数字ID映射 ([blocks](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/shaders.txt#L487), [items](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/shaders.txt#L528), [entities](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/shaders.txt#L543), etc.)
## 资源包
* 将文件夹"assets/minecraft/mcpatcher"重命名为"assets/minecraft/optifine"
* 将所有".properties"文件中的"assets/minecraft/mcpatcher"改为"assets/minecraft/optifine"
* 将所有数字ID(方块,物品,附魔,和其他)替换为[名称](https://minecraft.gamepedia.com/1.13/Flattening)
## 光影包
* 添加了光影中的数字ID映射 ([blocks](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/shaders.txt#L487), [items](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/shaders.txt#L528), [entities](https://github.com/sp614x/optifine/blob/master/OptiFineDoc/doc/shaders.txt#L543), etc.)
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